2 days ago
# rTw02W027ALD79ZKName: Gramps
Rank: 501st Commander Rex
High Command Authorization: Grand General Bishop/Rest of High command.
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Suggestion Description:
1, Sub Unit Weapon Upgrades/Vehicle Addition:
- Add AT-PT to 332nd Siege Unit’s spawn menu at the cost of 5,000k Credits to provide more siege support and frontline support in the 501st Legion while also giving it to VCMDR+ as well.
(Approved By 104th Command Team.)
- Increase Torrent T-21 (rw_sw_t21_torrent) base firerate from 450 to 525 and increase base mag size from 50 to 70, then give the laser sight attachment (From Dawnbreaker) with basic stats as a custom attachment for the Torrent T-21.
- add a larger drum magazine size custom attachment (drum magazine attachment from DC17m) for DP23 501st shotgun (rw_sw_dp23_501st)to increase mag size by 10 but mobility change to 70% (decrease).
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2, Command Kit Updates/Custom Weapon Addition:
- Creation of a custom 501st DP-24 handed to 501st Enlisted, NCO, Officer, Vice Commander, Commander and 332nd Siege Unit Jobs with the custom stats/attachments below. Ontop of removing the 501st DC15SE from all jobs that have it and replace with the regular one in order to get the custom DP-24
501st DP-24 Stats.
Ammo: 40
Damage: 35
Firerate: 750
Hipfire accuracy: 2.44
501st DP-24 Custom Attachments.
Holosight (from DC-17m)
Extended Barrel (from dawnbreaker): Raise damage to 45, change hipfire accuracy to 3.44
- adding the torrent T-21 to the 501st Commander/VCMDR’s jobs replacing the DC-15s.
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Color Texts Meaning:
Green = Add model/weapon to selected job
Red = Remove model/weapon from selected job
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Kit/New Custom Weapon Additions/Removals.
Remove rw_sw_dc15se_501st permanently.
Job Name: 501st Enlisted
Loadout: add rw_sw_dp24_501st (new custom weapon),remove rw_sw_dp24
Model: N/A
Job Name: 501st NCO
Loadout: add rw_sw_dp24_501st (new custom weapon),remove rw_sw_dp24
Model: N/A
Job Name: 501st Officer
Loadout: add rw_sw_dp24_501st (new custom weapon), rw_sw_dc15se,remove rw_sw_dp24, rw_sw_dc15se_501st
Model: N/A
Job Name: 501st Dogma
Loadout: add rw_sw_dc15se,remove rw_sw_dc15se_501st
Model: N/A
Job Name: 501st Tup
Loadout: add rw_sw_dc15se,remove rw_sw_dc15se_501st
Model: N/A
Job Name: 332nd Siege Unit
Loadout: add rw_sw_dp24_501st (new custom weapon),remove rw_sw_dp24
Model: N/A
Add Vehicle to spawn menu: lvs_starwars_at_pt_r (Price: 5,000k Credits)
Job Name: 501st Vice Commander
Loadout: add rw_sw_dp24_501st (new custom weapon), rw_sw_t21_torrent,remove rw_sw_dp24, rw_sw_dc15s
Model: N/A
Add Vehicle to spawn menu: lvs_starwars_at_pt_r (Price: 5,000k Credits)
Job Name: 501st Commander Rex
Loadout: add rw_sw_dp24_501st (new custom weapon), rw_sw_t21_torrent,remove rw_sw_dp24, rw_sw_dc15s
Model: N/A
Add Vehicle to spawn menu: lvs_starwars_at_pt_r (Price: 5,000k Credits)
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Why add this?:
General Addition Reasons:
AT-PT Addition Reasoning: Reason we wanna add to 332nd is simple. Makes sense to have atleast one attack vehicle for an attack battalion ontop of just giving it to one sub unit. The reason we chose the AT-PT is cause it doesn't belong to any battalion currently with no one being able to spawn it (and to clarify this is the AT-PT, not the AT-AP). The AT-PT is actually utilized in the frontlines in lore so this would be perfect for a 501st sub unit while being semi mobile. Reason we are giving it to 332nd out of all units we have is One 332nd is more fitting to have it as the AT-PT has a grenade launcher weapon function which is perfect for siege’s like going on/over walls with it. Additionally 332nd is kind of our more mechanized sub unit with the transport vehicle so the 332nd will be more of our vehicle drivers of the 501st. Before anyone says “but isn't the transport vehicle enough”? Yes and no, because the transport vehicle is a SUPPORT vehicle, not a frontline attack vehicle, it helps out with 332nd’s secondary specialty which is main force transportation, and since 332nd is more combat/siege focus they need a vehicle that is both frontline, combat and siege focus and the AT-PT fits them well. The other reason we chose it is the AT-PT is unique and also not too special or overpowered, ontop of being more of a medium armored light walker as we wanted to avoid getting anything heavy armored related so the AT-PT is our only choice. Overall this was approved by 104th command team and this would not only make 332nd a more mechanized unit in 501st but also a vehicle that fits their specialty with frontline/siege combat and would give us our own attack vehicle restricted only to 332nd currently. Also for VCMDR+ its cause if a sub unit has it and since they already spawn their transport vehicle, it makes sense to spawn another vehicle their sub unit also has as they are command of that battalion.
501st DP-24 creation/501st DC15se removal Reasoning: its simple, we wanna have a battalion weapon for majority of our jobs to have (except currently torrent and ARC) that matches both frontlines and CQC combat while standing out from the regular DP-24 and with its own stats. As for the custom attachments the holosight attachment would be for better aiming and a choice for our trooper to use and the extended barrel for better damage just in case with the penalty of less accuracy. And we are removing the 501st DC-15se is cause we dont need it as we prefer to have a custom DP-24 over a custom DC15se. But we will put the regular DC15se in place of the custom one on all the jobs that have it to make up for it. Overall the custom DP-24 would make 501st stand out with its attachments and heavily benefit us on the frontlines.
Torrent T-21 Base stats Upgrade Reasoning: reason why is cause compared to the regular T-21 its heavily underrated so we wanted to raise some of the stats a little bit so it doesnt feel like a HUGE nerf but a small one. Overall this would definitely give an edge in the frontlines for torrent company if these stats were to be raised.
Custom Attachment’s reasonings (Torrent T-21/DP23 501st): reason for the laser attachment for the T-21 is just for better aiming and cause we didnt knew what other attachment to give the torrent T-21 so we settled for the laser attachment with the same stats as the Dawnbreakers. As for the DP23 501st drum magazine size is cause for better breach n clearing while lowering mobility in order to make up for the extra ammo, and we chose the DC17m Attachment drum magazine cause we don’t know what other weapon has that attachment so we just chose that one. Plus the 501st shotgun does need its own attachment as we are at the point where all of our battalions weapons need atleast one custom attachment. Overall these attachments would be beneficial towards our battalion weapons.
Torrent T-21 Addition to command kit/DC15s replacement Reasoning: reason why is cause makes sense for 501st command to have all of their battalions custom weapons while also having something better then the DC15s as well, the Torrent T-21 is definitely better then the DC15s so it works out.
Any Links?: N/A (all in the server)
Current:
501st Commander Rex/Gramps
Former:
Medical NCO Sway
Temple guard Lead Master II Grandpa
Old Naval Aviation Officer PO2 Grandpa
104th CPL Grandad
Republic Naval AO PO3 Priest
GM V Gramps