Lua Error Switching to Rancor job and bad sequence

By, Chrono The Changeling, posted 7 months ago

7 months ago - edited

# XNt4QGxwZ8HIFFMQ

Bug Title:Lua Error Switching to Rancor job and bad sequence

Description of the bug: When switching to the rancor job today 03/205/2025 The mines gave the following lua error

[Star Wars Mines] lua/weapons/ls_base_mine_swep/cl_init.lua:50: bad argument #1 to 'ManipulateBoneScale' (number expected, got nil)

1. ManipulateBoneScale - [C]:-1

2. unknown - lua/weapons/ls_base_mine_swep/cl_init.lua:50

Shortly after being on the server for a bit I started getting my console filled with ad sequence (10 out of 7 max) in GetSequenceLinearMotion() for model 'weapons/v_357.mdl'!

Where the 10 will bounce up to 11 occasionally. It's not rapid spamming but it is showing up quite a bit in a short time.. Not sure what is causing this sequence issue.

Ways to re-create bug: For the Lua error concerning the base mine swep just switch to the rancor NCO job and when you respawn it shows up. For the other one I do not know as I only noticed it in my console when making this mug report.

Related addon(s): The mines addon?

Evidence (if applicable): https://media.discordapp.net/attachments/933782292000800828/1354165587340951812/Bug.png?ex=67e44c7b&is=67e2fafb&hm=608b2ce9b06f809bd91cc344a04760b0a28086408775b98eebab3dbfdc48cf9e&=&format=webp&quality=lossless

Additional contact: Discord: chronothechangeling

If there are further questions on this do let me know or if the image isn't working. Thank you for your time.

0


7 months ago

# i9o4wNIREIcFlOuC

[Star Wars Terminals ( Interactable )] lua/autorun/codeterminal.lua:916: Tried to use a NULL entity!

1. GetClass - [C]:-1

2. v - lua/autorun/codeterminal.lua:916

3. unknown - lua/includes/modules/hook.lua:96

After an off map at marsh this new lua error popped up.

0

5 months ago

# nJ2_jxwfe6Ha3gxq

Hello Chrono, thank you for bringing this to our attention.

I have hopped on the server and joined the "Rancor NCO" job and saw the error you mentioned.

[Star Wars Mines] lua/weapons/ls_base_mine_swep/cl_init.lua:50: bad argument #1 to 'ManipulateBoneScale' (number expected, got nil) 1. ManipulateBoneScale - [C]:-1 2. unknown - lua/weapons/ls_base_mine_swep/cl_init.lua:50

I will do my best to look into this and bring it up the chain if needed.

Please message on Discord if you have any questions mybrofrostytv_01206

Cheers!

FrostBite Gaming Community Founder

“Power Isn’t Determined By Your Size, But By The Size Of Your Heart And Dreams.” - Straw Hat Luffy

0

Join this community to post or comment